Map point corresponding to the camera position (see ICamera::position_point()).
Zoom level. 0 is the entire world inscribed in a square of 256x256 logical pixels (see LogicalPixel).
Tilt angle of the direction of vertical view.
0 - nadir (look vertically down), the maximum value is 60 degrees.
Rotation angle of the direction of horizontal view relative to the north direction. Counted clockwise, in degrees.